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AI Insights · Timothy · October 2025

Ultracasual Games in the Middle East: Q3 2025 Performance

Explore the Q3 2025 performance of top ultracasual games on a unified platform in the Middle East, highlighting trends in downloads, revenue, and active users.

Ultracasual Games in the Middle East: Q3 2025 Performance

In the third quarter of 2025, ultracasual games in the Middle East showed varied performance across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the gaming trends in this region.

Mini Relaxing Game- pop it by stick hunter experienced a fluctuating revenue pattern, peaking at $35 in late July. Downloads started strong at 38.8K in early July, with a notable rise to 45.1K by the end of September. Active users saw a slight decline from 247K to 222K over the quarter.

Relax Mini Games from SUPERIOR STUDIO had modest revenue, reaching a maximum of $14 in early September. Downloads increased from 4.5K to a peak of 6.5K mid-quarter, while active users showed a gradual increase, ending the quarter at 32.6K.

Antistress relaxing toy game by XGAME STUDIO saw revenue peak at $14 in mid-August. Downloads declined from 15.4K to 5.2K by the end of September. Active users also decreased from 21.4K to 9.9K.

Antistress - relaxation toys from JindoBlu maintained consistent revenue, peaking at $85 in early September. Downloads dropped from 13.8K to 8.1K, with active users declining from 92.7K to 64.3K.

Finally, Ragdoll Break: Let's destroy! by KAYAC Inc. showed no revenue but had a steady download rate, starting at 13K and ending at 11.1K. Active users fluctuated, ending the quarter at 99.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025